This expansion changes the way the game plays significantly. I rarely felt that i was playing the optimal card for both players because i was usually at a different stage of play than my team mate. At first this frustration made me dislike the game.
Once i accepted this, I started playing cards that seemed to be more beneficial to my partner than to me and vice versa. And when things clicked it felt great and my feelings started to change.
For example i wanted to play an Architect but i knew that would have been a wasted play for my partner. So i played a Prefect to give us both more resources. Then on her turn she played a Diplomat on a card with 2 options. She used a Mercator and left me with the Architect. That was fantastic, as i still got to do what i wanted but not at the expense of my partner.
What i Liked:
You now need to pay more attention to your partner and the game in general. Sometimes Concordia felt a bit too solitairish for my tastes but this changes the game a lot.
– Hellas map.
I don’t know why but i really liked this map. With 4 players it felt like you both had space to manoeuvre but also just crowded enough to make things more tense.
– Shared coins
We forgot to do this for the first few turns but after that we used it a lot and your playing options open up a lot. I could sell my wines getting coins giving my partner enough money to build. Also, the sense of guilt of using the other person’s coins is interesting to experience.
What i Disliked:
I think this will be my main issue. Our game went long but i am hoping that it was because players were not experienced with the game. Also i think table talk should be kept to a minimum to keep the game flowing better.
Verdict: It started (30-40mins) with me feeling frustrated but once we got things going there was a great sense of satisfaction when we got things right. – Mixed but feeling optimistic about this.
I was feeling quite guilty about purchasing the expansion because there’s already so much content and replayability in the base game. I only played with the expansion once (solo) but i was impressed. The new board game tightens things a lot because there are fewer spaces now available. Also, the additional column which signals the end of your turn creates additional tension. I also liked the new tiles/shapes and the personal starting building. It’s a really good package – Enthousiastic
Treasure Island– I only played this once. I enjoyed marking the map and it does give you a nice impression of treasure hunting. However, the map is sometimes hard to read (green player colour is basically unplayable) and a couple of components are difficult to use. The downtime is an issue and our session was way too long for this kind of game. Around 2hrs. – Indifferent
Charterstone – We finally finished the campaign. A mediocre worker placement game at best which then becomes an imbalanced one after 12 plays. – Avoid